Tag Archive: teso

Switching Weapons and Spells in Elder Scrolls Online

One of my personal favorite additions to the Elder Scrolls Online Guides is the ability to swap weapon sets in battle. You can wield a 2-handed hammer one second and a sword-and-shield the next. By switching weapons, you will also be able to swap your action bar abilities.

With each weapon set, you can select 6 abilities for your action bar. This doesn’t mean you only have 6 abilities in the game to use, there are many more. It just means you can only select 6 abilities per weapon sets. Combine this with the ability to swap weapon sets, and you have potentially 12 different abilities you can use in battle. Out of combat in ESO, you can swap out abilities from your action bar for other abilities you have available with your character.


A convenient change in the Elder Scrolls Online is that unlike in Skyrim, spells do not have to be equipped to your hands. They can be used simultaneously with weapon attacks from your action bar. These abilities have no cooldown, but cost either stamina or magicka to activate. As just mentioned, there are 6 abilities you can equip in a set. Five standard abilities, and the sixth is an Ultimate ability. Every class has multiple Ultimate abilities they can unlock, but you may only utilize one at a time. In combat, Ultimate abilities are useable after the player accumulates sufficient Finesse, a type of resource that builds through successful performance. Bonus Finesse is awarded for ‘playing smart’; for example interrupting an enemies’ spell cast or blocking a dangerous attack.

7 Kinds Of Skills in ESO

There are 7 confirmed varieties of skilled lines within the game: Class, weapon, armor, racial, world, guild, and alliance versus alliance. Yes, that’s right; there will be race-specific traits. The Dark Elf, for example, can spend a skill point and increase its racial trait that only Dark Elves have. These skill lines allows your character to develop more into that specialization however you like. Some skill lines, such as your class, have multiple sub-skill lines to explore. Unique quest-based skill lines, like vampirism are also present. Players may choose 6 abilities, including one ESO Ultimate ability, to actively use at any given time. These class abilities and weapons can be changed on-the-fly and reflect the player’s current loadout that can be adapted to various situations. Skill selection is another way which players can differentiate themselves from others of their class. Through continued use of your abilities, you’re eventually given the chance to morph your ability into a new form which may simply strengthen it or change it into something completely different, like a single-target spell into an area of effect.


Constellations and birth signs are incorporated into The Elder Scrolls Online in the form of Moon Disc Stones which function similarly to the guardian stones and Skyrim, allowing the player to choose a buff associated with particular constellation. Some Moon Disc Stones also unlock an additional ability for players to have them active.

These are the basics of classes and character development in The Elder Scrolls Online. There are some classic RPG aspects, of course, but certainly, The Elder Scrolls flavor is strong here. Most MORPG’s are strict about your character’s evolution, and out of the choices, there is usually some must-play build that almost everyone uses. I’m personally very excited about The Elder Scrolls Online and its make-your-own-class approach. While The Elder Scrolls Online has suggested skill lines, I think most players, myself included, will have a lot more fun experimenting with different builds and weapons, and mixing a lot of interesting combinations together.